'Spacies'

As an avid fan of competitive Super Smash Bros. Melee, I paid homage to Fox and Falco's original designs as found in Super Smash Bros Melee (unlike in 'Doubleshine') as well as their aggressive presence within the game. In any character artwork I create, my goal is to revolve the image around the characters and who they are. Here we have two intense, fast-paced, and very well-established characters who set the tone for this game. Likewise, I thought of the people who would appreciate this image the most: the players who use these characters. I knew that I would have to do these characters justice for what the player's see them as -- powerful, capable, and a touch of "cool".

My mind immediately went to capturing this by idealizing words like: dynamic, bold, sharp, and pronounced. At the same time, I wanted to create a fine balance between developing a mature, but cartoon-y stylization. You can see this through my choice to use bold, thick and uneven lines, both to portray depth and motion, while incorporating a developed color tone and shading style. Another important thing to note is that I used "brush-y" strokes, because I wanted the natural texture from bristles to further convey motion and depth. Composition-wise, I wanted something that equally showed both characters using familiar poses/moves that any fan could recognize from the game. Thus, I chose the laser gun as the element that binds both halves since it is something both striking and utilized a lot by both characters.

Since the characters themselves are very dynamic and already have a lot going on, I opted for a simple background that only accentuated the movement and dynamism of the characters. To add further highlight and accent, I used light-cyan highlights that created a soft off-set to the established warm color-scheme.

Overall, I am satisfied with this piece and feel that my vision carried through. Some of the hardest parts of this image were when I was drafting it out. Drafting is crucial because it is the foundation the rest of your process rests upon, meaning you MUST get your energy, lines, and shapes that you want right. Thus, drawing out this unique angle and properly conveying these poses was definitely a challenge. The angle was something that my hand did not translate correctly the first few times. It took a bit of tinkering to convey the correct perspective and depth that I wanted from both characters -- while maintaining their energy, physical appearance, and personality. Staying consistent with these character's designs was a unique challenge since Fox and Falco do not have natural human proportions, likewise, to skew them with this angle added another layer of difficulty to correctly communicating their actions and poses. I hope I did these characters good!

Art Specs:

Software: Adobe Photoshop CS4, Corel Painter 15

Hardware: Wacom Intuos4

Fuel: Guayaki Yerba Mate, hard work

Special thoughts:

  • Don't make it hard to tell what is going on
  • avoid over-complicating lines and coloring
  • make sure the laser makes sense
  • Don't make trash artwork lol